Old School Hack Annotated Screenshot #1 – Game Intro Tab

Posted in EpicTable Development, Screenshots on April 21, 2011 at 11:04 pm

Recently, the online gaming group I’m part of has been playing Old School Hack.  I really like the system, but instead of going on about OSH, I’ll point you to Matt Jackson’s posts about Old School Hack.

Brennen actually ran this game, so all I have are screenshots.  He and I will do a screencast of a walk-through in a future session and focus on using various EpicTable bits to create something like a character sheet.  In the meantime, I’ll post a series of annotated screenshots from our session.

Game Intro Tab

Brennen put together this nice intro to his game to set the stage for us.  It has an overland map of the area, some adventure background material, and even a set of suggestions for setting-appropriate names.  This is a great, creative use of EpicTable tabletops.

EpicTable Screenshot - Game Intro Tabletop

Open Image

Screen Maximizing View

You can maximize your screen real estate in EpicTable in a number of ways.  You can minimize the ribbon from a right-click menu or a double-click on any of the tabs at the top (Main, Characters, etc.).

You can set the various panels, like Chat, Dice Tray, and Portrait Bar to “Hide” or “Auto-Hide”, or you can detach them and drag them to a secondary display.

In this screenshot, I have the Dice Tray and Portrait Bar hidden, and I’ve dragged the Chat window to my second monitor.

Overland Map

Brennen drew this overland map and scanned it in for use with EpicTable.  Drawing tools aren’t integrated into EpicTable (yet).  Those of you wanting ad-hoc drawing tools in EpicTable will have Brennen’s relentless campaign for them to thank when they arrive.

The map is, I think, part of the background he used. Alternatively, he could have used an “image object”. The adventure text and name list are “rich text objects”.

Like any other surface in EpicTable, you can use game pieces or character tokens on this map.  What I’ve found helpful is using stones or map pins (from the gallery on the Tabletops tab) to mark the group’s position or important landmarks.

Adventure Background

Brennen used a rich text note (from the Tabletops tab) to provide a brief set of adventure notes to get us all on the same page (so to speak).

He could have used a plain old notecard, but those are plain text and he’s way too into typography for that.  <g>

Sample Character Names

Brennen included a couple lists of setting-appropriate character names right here on the game intro tab.  That’s a great idea.  Not only did it help guide the naming of our own characters, but it gave us a set to draw from for NPC names.

In EpicTable, this is a “rich text note” (accessible under the Tabletops tab) placed on the tabletop.

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