Post-Holiday Alpha Update

Posted in EpicTable Development on January 17, 2010 at 8:03 pm

The EpicTable alpha is nearing completion. I have a goal of using it in a game I’m in later this week. I ran into some snags this weekend that slowed me down, so I don’t know if I’m going to make this week, but it’s close.

The tabletop is working and auto-save is hooked up. Access to the catalog of saved items is still not there, so if you were to close the tabletop, you’d have no way to retrieve it. Suboptimal. The catalog is pretty necessary for alpha-1, but maybe not for this week’s game.

The features left out of this first alpha are no longer visible or accessible, which I’ve found has a marvelous focusing effect on me. It was too easy to worry about things not actually targeted for the alpha when they were staring me in the face.

Messaging (i.e., the new “forget port forwarding” messaging) is working, in the sense that message are getting back and forth, and this evening I’ll be reintroducing the message handlers and the participant join protocol.

I’ll keep you guys posted.

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