Posted in EpicTable Development on April 13, 2009 at 12:28 am
FUMcon 2009 is just wrapping up. It was a great experience participating as a virtual tabletop vendor this year. I’d like to thank everyone who attended one of the EpicTable “guided tours”. I got lots of really useful feedback, and it was exciting to let people see the product in more depth than just a few screenshots.
My promise from before the con still stands: if any EpicTable forum members didn’t get a chance to see the demo and would like to do so, let me know and we’ll work something out.
While EpicTable still has some rough edges, I’m pretty pleased with how it came together for FUMcon. I’m looking hard at feature set vs. timeline. It’s been suggested that some of the larger items outstanding on my to-do list aren’t necessary for everyone, and that’s probably true. With a good update strategy and fair upgrade pricing, I might be able to move the release up a bit.
Pricing is another topic that came up multiple times during the demos. I’ve been thinking about this a lot, and while I’m not ready to start a licensing/pricing discussion in this thread, I’ll do so before too long.
All-in-all, FUMcon was a big success for EpicTable, and I’m glad to have had the opportunity to show people the product and help the guys at fouruglymonsters.com spread the word about virtual tabletops.