A little eye candy for you while I work on pulling EpicTable 2.0 together. The new maps in EpicTable 2 support some new features. I’ve spoken to many of you about separating terrain and dungeon dressing from the map background and the token layer. While looking at the issue of map layers more generally, it struck me that there were some interesting effects possible. One such is this battle map of a volcanic cavern with flowing lava and smoke and steam. As cool as this is, I’ve no doubt it will drive some people crazy, so rest assured, I’ll give you a way to turn off animated elements of the map.
About this map
This map started life as one of the maps from the 2013 EpicTable Box Set, a beautiful cavern map created by one of my all-time favorite fantasy cartographers, Christopher West. You can find more of his work at Maps of Mastery. (Watch out, though–a lot of his stuff is for printing, so it’s super-high-resolution. I had to scale it down to some tiny percentage to make it virtual tabletop ready–and it still looks amazing.)
I made some areas of the map transparent, added some flowing lava under it, somewhat slower than the original, and added a layer of dark clouds, rendered mostly transparent and very slow, on top of it for the smoke and steam. Both those videos were from iStockphoto, and um…I’m chalking their cost up to my Marketing department (which is me).